Role Overview
TapFire is looking for an experienced Motion Graphics / Video Artist who can create high-impact gameplay marketing videos using Unity 3D. This is a hands-on senior role where you’ll help lead the visual content pipeline, enhance weekly deliverables, and work closely with both art and marketing teams.
The ideal candidate is comfortable working inside Unity, understands in-engine video workflows, and can create or refine 3D assets using Maya/Blender.
Key Responsibilities
Create high-impact gameplay marketing videos and promotional content using Unity 3D
Animate characters, props, cameras, and in-engine events using Unity Timeline & Cinemachine
Use particle systems, triggers, and basic scripting to enhance visual scenes
Capture dynamic in-engine footage for marketing and UA campaigns
Integrate and optimize 3D assets into Unity Timelines
Create and refine 3D elements using Maya or Blender for video content
Collaborate with the art & marketing teams for fast turnaround deliverables
Maintain visual consistency, quality, and performance across all video outputs
Utilize AI tools where helpful to speed up production workflows
Requirements
5+ years of experience in gaming, animation, motion graphics, or a related field
Strong hands-on knowledge of Unity 3D, Timeline, Cinemachine
Proficiency in Maya or Blender for 3D asset creation, animation, or adjustments
Solid understanding of 3D workflows: animation, lighting, shaders, environment setup
Familiarity with VFX and particle systems
Experience with video editing & compositing tools:
Adobe Premiere Pro
After Effects
Strong motion design and in-engine animation skills
Experience creating mobile gaming video ads
Strong portfolio showcasing in-engine video work, motion graphics, or gameplay cinematics
Ability to work in fast-paced production cycles and deliver consistent results
Relevant education (Design, Animation, Game Art, Media Production) is a plus
Nice-to-have: Basic C# scripting for Unity Timeline automation or triggers