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Unity Game Development Intern

--Tap Fire--

Location: DHA Phase 8

Internship Duration: 3 months internship - could be leading to job

Key Responsibilities

  • Learn and develop mobile games using Unity and C#.
  • Collaborate with senior developers, designers, and artists to implement gameplay features, UI elements, and game mechanics.
  • Assist in developing and maintaining game systems, player controls, and interactive features.
  • Write clean, maintainable, and efficient C# code.
  • Participate in debugging, testing, and optimizing games for performance and stability.
  • Work with Unity components such as GameObjects, Prefabs, UI, Animations, and Physics systems.
  • Assist in implementing and polishing game features based on design requirements.
  • Stay updated with Unity best practices and mobile game development trends.

Required Skills & Qualifications

  • Bachelor's degree in Computer Science, Software Engineering, or a related field (completed or nearing completion).
  • FYP, university project, or personal project developed in Unity is mandatory.
  • Basic understanding of Unity Engine and C# programming.
  • Familiarity with Object-Oriented Programming (OOP) concepts.
  • Understanding of Unity fundamentals such as GameObjects, Components, Prefabs, Scenes, and UI.
  • Basic knowledge of vectors, physics, and game development concepts.
  • Strong problem-solving skills and eagerness to learn.
  • Passion for gaming and a genuine interest in game development.