Unity Game Development Intern
--Tap Fire--
Location: DHA Phase 8
Internship Duration: 3 months internship - could be leading to job
Key Responsibilities
- Learn and develop mobile games using Unity and C#.
- Collaborate with senior developers, designers, and artists to implement gameplay features, UI elements, and game mechanics.
- Assist in developing and maintaining game systems, player controls, and interactive features.
- Write clean, maintainable, and efficient C# code.
- Participate in debugging, testing, and optimizing games for performance and stability.
- Work with Unity components such as GameObjects, Prefabs, UI, Animations, and Physics systems.
- Assist in implementing and polishing game features based on design requirements.
- Stay updated with Unity best practices and mobile game development trends.
Required Skills & Qualifications
- Bachelor's degree in Computer Science, Software Engineering, or a related field (completed or nearing completion).
- FYP, university project, or personal project developed in Unity is mandatory.
- Basic understanding of Unity Engine and C# programming.
- Familiarity with Object-Oriented Programming (OOP) concepts.
- Understanding of Unity fundamentals such as GameObjects, Components, Prefabs, Scenes, and UI.
- Basic knowledge of vectors, physics, and game development concepts.
- Strong problem-solving skills and eagerness to learn.
- Passion for gaming and a genuine interest in game development.